Between 2017 and 2018, I was working as 3D Artist / Technical Artist at Woodblock Berlin. I was responsible for the technical preparation and pipeline between the design department and the Unity developers who implemented mobile optimized shaders and mechanics for the SAP VR Experiences. The experiences were mainly optimized for mobile devices, which required to produce highly optimized assets to maintain the best performance.
John Lee Siebert
David Weidemann, Benjamin Broschinksi
Jack Perkins, René Andersson, André Gröschel
Production and Direction: