This Is The End – Video Game
Some work in progress of a video game project I’m working on in my spare time. More informations are coming soon…maybe.
Within this project I keep developing my SideFX Houdini skills. I’m adapting my characters into a procedural generated workflow, so I’ll be able to create unlimited combinations of all components. The characters you see in the following showcase video do have automatic rig bindings with weight transfers. For prototyping purposes you can use already existing animations (like mixamo) or assign a custom meta rig to create handmade animations.